top of page

Mission Design

Below is a full mission I designed, outlined in Mural. I prefer visual formats because of their ability to facilitate collaboration with other teammates and disciplines.

This outline is for a hypothetical mission set inside the Gears of War universe. You play as the Locust—the traditional antagonists of the series.
 
I've also created a full beat chart—mapping the mission's discrete moment-to-moment dialogue needs in Excel.

Some of the things that were a particular focus for me during this exercise:
  • Creating a well-paced mission arranging beats into a sawtooth pattern of rising intensity using a "teach, test, master" structure.
  • Creating four unique characters with varying wants and needs, each completing their own character arc by the mission's end.
  • ​The seamless integration of narrative and gameplay—each gameplay beat serves a purpose in both illustrating and developing the story of these characters.

This is a personal project only and not affiliated with The Coalition or Gears of War franchise.

Narrative Outline

Beat Chart

Download here:

bottom of page